I am in for the Ludum Dare 23 Jam

As a lof of people here, this will also be my first Jam.

I will use:

  • Objective-C (what means that the game will be for Mac OS X or iOS. Is there any restriction of platform?)
  • Cocos2D game engine
  • cfxr (for sound effects)
  • Grafx2, Pixelmator and Pixen (for graphics)
  • Audacity (for music)
  • GitHUB (to share the code)

BTW, I am a Brazilian that live in Hsinchu, Taiwan. I was following the list and didn’t find nobody from Taiwan. If you are from ROC and wanna gather, please leave a comment. :)

Tags: audacity, cfxr, cocos2D, github, Grafx2, iOS, macosx, Objective-C, Pixelmator, Pixen

Comments

StarLight
17. Apr 2012 · 16:52 UTC
I am not sure, but i guess you can compile it for linux/win32 with gobjc
18. Apr 2012 · 14:22 UTC
As I couldn’t install gobjc and I am afraid of not have time to port the game to Windows, I will use Java instead of Objective-C