{"author_name":"Siewart","cat":"LD #23","comments":[{"author_name":"AlwaysGeeky","time":"April 17, 2012 12:02 pm","epoch":1334682120,"text":"Good luck! \ud83d\ude00","spam":"N"}],"epoch":1334681760,"likes":2,"metadata":{"p_key":"59357","p_author":"Siewart","p_authorkey":"10724","p_urlkey":"95107","p_title":"Let\u2019s do this!","p_cat":"LD #23","p_event":"LD23","p_time":"1334681760","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"10724","us_name":"Siewart","us_username":"siewart","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>This will be my first game jam, and hopefully also my first non-mod, non-prototype game.<\/p>\n <p><strong>This Week<\/strong><\/p>\n <ol>\n <li>Warming up, which will essentially be testing out tools and techniques I don&#8217;t have enough experience with.<\/li>\n <li>Speeding up my laptop<\/li>\n <li>Some university related stuff<\/li>\n <li>Cooking (healthy) food for 48 hours<\/li>\n <li>Explaining my girlfriend why I&#8217;m doing this (and not going out with her)<\/li>\n <\/ol>\n <p><strong>My Tools<\/strong><\/p>\n <ul>\n <li><strong>Building: <em>Unity<\/em><br \/>\n <\/strong>I&#8217;ve been using Unity for 2 years now, and I still like it. Luckily I have a Pro version that I can use, which has some nice new features like pathfinding, an awesome particle system tool and of course dynamic lightning. Not sure if I will use any of those, but it&#8217;s good to have.<\/li>\n <li><strong>Coding: <em>MonoDevelop<\/em><br \/>\n <\/strong>Unity comes with MonoDevelop, Unity is partly integrated with it, the auto-complete is nice and I&#8217;m used to it, so I will be using it to code my C# scripts.<\/li>\n <li><strong>Music: <em>LMMS<br \/>\n <\/em><\/strong>Sound, and therefore music, is the only thing I have no experience with, so I will have to practice it a lot before I start. I also have to find some nice VSTs which I can use. I do know something about music so I hope I can produce something worthy.<\/li>\n <li><strong>Sound: <em>Audacity<br \/>\n <\/em><\/strong>When I have to do something with sound, which rarely happens, I use Audacity. I will probably be recording sounds with my smartphone and\/or laptop microphones<strong><em>, <\/em><\/strong>and I know how to remove things like noise with this tool. Also editing and looping sound works pretty nice with this free tool.<\/li>\n <li><strong>Graphics<\/strong>:<em><strong>Photoshop<\/strong><\/em><br \/>\n I <em>love<\/em> Photoshop, I have been using it from time to time in the past 10 years, I&#8217;m far from a pro but I know my way around in it. And, most importantly, it works really awesome with my Wacom.<\/li>\n <li><strong>Modelling: <em>Blender<\/em><br \/>\n <\/strong>I usually use 3ds Max for 3D modelling, but I only have a student license for this, so I use Blender as substitute. Since the new interface I no longer really hate it, but I do not have a numpad on my laptop&#8230; Anyway, I want to try to make a 2D game, so I won&#8217;t use it extensively<strong>. <\/strong>Otherwise I will have to fall back to good ol&#8217; 3ds Max<strong>.<\/strong><\/li>\n <li><strong>Motivation<\/strong>: <em><strong>Spotify<\/strong><\/em><br \/>\n I always work with music on. (Unless I&#8217;m doing hard mathematics) I usually listen to a few styles, sorted by requirement: For creativity: death metal, progressive metal and prog. rock. For speed: drum &#8216;n bass, deadmau5 (yes, that&#8217;s a genre) and industrial. For inspiration: minimal classical music. And for relaxation: Eddie Vedder, Foo Fighters, Muse, or any of my other favourite bands, that no longer need attention (because I know every single tone).<\/li>\n <li><strong>Communication: <em>Twitter<\/em><\/strong> <em><strong>&#8211; This Blog<\/strong><\/em><br \/>\n I never tweet, but I would love to give updates and give answers to questions. (Not that I would know why you would do that.) Follow: &#8220;@Siewart_&#8221;. I will be posting some blog posts as well, because the process of creating a game is awesome, inspirational and informative. (It&#8217;s also nice to look back when you are done)<\/li>\n <li><strong>Timelapse<\/strong>: <em><strong>Chronolapse<\/strong><\/em><br \/>\n Everyone seems to do it, so I will do it as well. Also: I <em>love<\/em> timelapses :).<\/li>\n <\/ul>\n <p><strong>My hardware:<\/strong><\/p>\n <ul>\n <li>My old HP Elitebook 8530w (Dual-Core 2.8Ghz, 4GB, Quadro FX770M);<\/li>\n <li>Samsung Galaxy S2 (Ice Cream Sand<em>v<\/em>ich);<\/li>\n <li>Wacom Intuos 3;<\/li>\n <li>A random mouse;<\/li>\n <li>Hopefully a keyboard<\/li>\n <\/ul>\n <p><strong>Warm-up<\/strong><br \/>\n For my warm-up a theme generator gave me a (clich\u00e9-ish) theme: Post-Apocalyptic Steam Punk. But I vowed to use it so I will.<\/p>\n <p>Basic idea: A 2D sidescroller where you have to use nuclear waste to mutate plants, animals and NPCs in order to solve puzzles involving steam engines. Don&#8217;t know if I have enough time for something like this, but I want to go through the whole process once so I might make one short level, without tutorial. I will post it when it&#8217;s done, if it&#8217;s done.<\/p>\n <p><strong>One last thing<\/strong><br \/>\n One last thing: Good luck and above all, have fun, my dear opponents!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/audacity\/\" rel=\"tag\">audacity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blender\/\" rel=\"tag\">blender<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/chronolapse\/\" rel=\"tag\">chronolapse<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lmms\/\" rel=\"tag\">LMMS<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/siewart\/\" rel=\"tag\">Siewart<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/spotify\/\" rel=\"tag\">Spotify<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/twitter\/\" rel=\"tag\">twitter<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"April 17th, 2012 11:56 am","title":"Let\u2019s do this!"}