{"author_name":"jimmypaulin","cat":"LD #23","comments":[{"author_name":"","time":"April 17, 2012 8:52 pm","epoch":1334713920,"text":"I will enter this LD using Objective-C. First I will focus on Mac OS X, but depending of the game I will also port for iOS (since most of the frameworks are the same).","spam":"N"},{"author_name":"","time":"April 17, 2012 11:53 pm","epoch":1334724780,"text":"Sounds like a good approach, cheers \ud83d\ude09 Sadly I&#8217;m pretty new to iOS and haven&#8217;t tried building for mac yet. I figure if I use flixel the porting will be a little easier as there is a flixel iOS library which I&#8217;m already up and running with. If the game is efficient\/small enough there&#8217;s also the iOS Air packager (shudder)","spam":"N"}],"epoch":1334683320,"likes":0,"metadata":{"p_key":"59352","p_author":"jimmypaulin","p_authorkey":"6965","p_urlkey":"95102","p_title":"I\u2019m in (for the 1st time)","p_cat":"LD #23","p_event":"LD23","p_time":"1334683320","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"6965","us_name":"jimmypaulin","us_username":"jimmypaulin","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Totally excited and ready to dive headfirst into LD23 having lurked around for far too long without joining in&#8230;<\/p>\n <p>Tools will be Flash + Flixel, DAME for map editing, sfxr of course, GIMP for pixels and garageband for muzak. Probably.<\/p>\n <p>I&#8217;d love to work in iOS but it just seems like too much hassle to share progress that way. Anyone had any major iOS LD success stories&#8230;?<\/p>","time":"April 17th, 2012 12:22 pm","title":"I\u2019m in (for the 1st time)"}