My first LD

Excited about taking part in my first LD this weekend!

I’ll be developing a Java game for the first time (previously have a little experience with GameMaker and Unity).

Depending on the theme, I’ll spend anywhere between 3 – 12 hours working on it.

I’m also looking forward to reviewing & playing the other entries.

Some details on my plans:

Planned distribution: web applet + standalone (platform independent jar, and probably .exe for Windows using launch4j or something similar).

Libraries: Slick (2D engine built on LWJGL of Minecraft fame), IBXM (music)

Tools: Photoshop (graphics); OpenMPT (music); Audacity & sfxr (sound FX)

I’ve been learning Slick for a while and managed to get the applet & standalone builds working.  So hopefully will be in a good position to code and publish something at least!

One problem I have is that .xm files don’t play when deployed as an applet, but they work in standalone build.  If anyone has any advice how to debug this, I’d appreciate it!

Comments

davidllanos22
18. Apr 2012 · 14:42 UTC
Hey, it’s my first LD and I will be using slick2D too! haha Good luck man, have fun! :)
berkano
19. Apr 2012 · 08:18 UTC
Awesome, we’ll have to swap tips! Good luck!