{"author_name":"devince","cat":"LD #23","comments":[{"author_name":"uberneen","time":"April 18, 2012 8:12 am","epoch":1334754720,"text":"I really liked the background on this.  Was it procedural or just tiled?<br \/>\n I&#8217;m not sure of the specific interval, but I want to say it was about once every playfield height (in terms of ship &#8216;travel&#8217;) the game would stall for almost half a second and then continue.  It was very consistent.","spam":"N"},{"author_name":"uberneen","time":"April 18, 2012 8:15 am","epoch":1334754900,"text":"Strike that, it&#8217;s about every 2 &#8211; 2.5 seconds &#8211; just thought you&#8217;d like to know.<br \/>\n The only unpolished element appears to be the intro screen, everything else has a great look and feel.","spam":"N"},{"author_name":"devince","time":"April 18, 2012 8:25 am","epoch":1334755500,"text":"Thank you. I noticed the bug too.<br \/>\n You are right background sliding is not very good, I may look at it this evening because I will &#8220;teach&#8221; game dev to a friend so we will certainly modify this code, it will be a good excuse.","spam":"N"}],"epoch":1334748360,"likes":0,"metadata":{"p_key":"59255","p_author":"devince","p_authorkey":"11818","p_urlkey":"95004","p_title":"Warmup","p_cat":"LD #23","p_event":"LD23","p_time":"1334748360","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"11818","us_name":"devince","us_username":"devince","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>My warmup done yesterday:\u00a0<a href=\"http:\/\/warmupld23.appspot.com\/\">http:\/\/warmupld23.appspot.com\/<\/a><\/p>\n <p>I need to see how to handle tile map properly and i&#8217;m quite ready \ud83d\ude00<\/p>\n <p>I&#8217;m really impatient to discover the theme!<\/p>","time":"April 18th, 2012 6:26 am","title":"Warmup"}