I’m in.
Albeit a bit at the last minute, it seems. This will be my first Ludum Dare and I have a couple ideas for what KIND of game I want to make, but how exactly it turns out will depend on the theme. Fortunately, the basis is pretty flexible. 
And, after posting far too late at night, it seems I left out key elements of protocol: tools!
- Language/platform: Python using pygame
- Editor/IDE: emacs
- Audio: sfxr, maybe with audacity to record/tweak things as well
- Art: gimp or paint.net
- Platforms supported: Linux and Windows
I might be doing a screen cap or something… or might not. Depends on how much time I have to prepare. (Not enough!)