{"author_name":"KevinZuhn","cat":"LD #23","comments":[],"epoch":1334883900,"likes":0,"metadata":{"p_key":"58997","p_author":"KevinZuhn","p_authorkey":"8695","p_urlkey":"94746","p_title":"I\u2019m in!?","p_cat":"LD #23","p_event":"LD23","p_time":"1334883900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8695","us_name":"KevinZuhn","us_username":"kevinzuhn","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Alright, second time is a charm!<\/p>\n <p>For some strange reason, I swore after the last Ludum Dare that I wouldn&#8217;t do the next one. Well, I&#8217;m sure showing myself! Now that I know how Ludum Dare is actually pronounced, how can I refuse? I&#8217;m out to use what I learned from my first Ludum Dare to make something fun, un-buggy, elegant, and focused!<\/p>\n <p><strong>~Gameplay!?:<\/strong> GameMaker 8.0<\/p>\n <p><strong>~Graphics!?:<\/strong> Photoshop<\/p>\n <p><strong>~Audio!?:<\/strong> sfxr, musagi?<\/p>","time":"April 19th, 2012 8:05 pm","title":"I\u2019m in!?"}