{"author_name":"Pixelulsar","cat":"LD #23","comments":[],"epoch":1334970120,"likes":2,"metadata":{"p_key":"58420","p_author":"Pixelulsar","p_authorkey":"10737","p_urlkey":"94169","p_title":"Progress? \u201cLe Petit\u201d","p_cat":"LD #23","p_event":"LD23","p_time":"1334970120","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"10737","us_name":"Pixelulsar","us_username":"pixelulsar","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Started working on my entry called &#8220;Le Petit&#8221;.<\/p>\n <p>That means the small in french, which by the way I don&#8217;t speak.<\/p>\n <p>It&#8217;s\u00a0gonna\u00a0be a platformer, and I&#8217;ve yet to think of a cool\u00a0gimmick, but I got the basic movement engine, character art, and started the level art. \u00a0I also added a &#8220;cool&#8221; death animation, your dead bodies litter the ground where you died, and when you die\u00a0an\u00a0angle appears and floats off the top of the screen. \u00a0Overall I think its been good progress for 2 hours work. \u00a0Here is a screenshot of the some art and the death animation.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/20\/progress-le-petit\/screenshot101-34\/\" rel=\"attachment wp-att-120219\"><img class=\"alignnone size-full wp-image-120219\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/screenshot101.png\" alt=\"\" width=\"200\" height=\"150\" \/><\/a><\/p>\n <p><strong>To do:<\/strong><\/p>\n <ul>\n <li>add enemies and traps<\/li>\n <li>add cool\u00a0gimmick<\/li>\n <li>design levels<\/li>\n <li>add sounds<\/li>\n <li>add music?<\/li>\n <li>add intro screen<\/li>\n <li>sleep<\/li>\n <\/ul>\n <p>I&#8217;ll keep you guys posted on any progress I make.<\/p>\n <p>&nbsp;<\/p>","time":"April 20th, 2012 8:02 pm","title":"Progress? \u201cLe Petit\u201d"}