{"author_name":"tSwitch","cat":"LD #23","comments":[],"epoch":1334976720,"likes":0,"metadata":{"p_key":"58336","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"94085","p_title":"Pre-sleep update. 1am EST","p_cat":"LD #23","p_event":"LD23","p_time":"1334976720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I&#8217;m going to be hitting the hay in a few minutes.<\/p>\n <p>The game is coming along smoothly, I&#8217;m working on the main game mechanic next, now that I have basic movement and the island done for now. \u00a0After I&#8217;m done with that, I&#8217;ll integrate the upgrades system, and then probably work on story slides for between levels.<\/p>\n <p>I may program in multiple weapons, but I&#8217;m not sure, I think I&#8217;m going to keep this game simple.<\/p>\n <p>I should be up bright and early, and I&#8217;ll post my first hourly once I get to work and get stuff done. \u00a0Breakfast being important and all, that&#8217;ll probably come first ;o<\/p>","time":"April 20th, 2012 9:52 pm","title":"Pre-sleep update. 1am EST"}