{"author_name":"Ivsucram","cat":"LD #23","comments":[],"epoch":1334988120,"likes":1,"metadata":{"p_key":"58187","p_author":"Ivsucram","p_authorkey":"10558","p_urlkey":"93936","p_title":"Ludum Dare 23 \u2013 Tiny World \u2013 My Progress Journal","p_cat":"LD #23","p_event":"LD23","p_time":"1334988120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10558","us_name":"Ivsucram","us_username":"Ivsucram","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 22h41)<\/p>\n <p><\/strong><a href=\"http:\/\/youtu.be\/48qIi7SaTP0\">Timelapse Link<\/a><br \/>\n <strong><br \/>\n Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 16h51)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0<abbr title=\"April 22nd, 2012, 6:00 pm\">in\u00a016 hours,\u00a08 minutes,\u00a032 seconds<\/abbr><\/strong><\/p>\n <p><strong>Ludum Dare 23 Jam Ends\u00a0in\u00a01 day,\u00a016 hours,\u00a08 minutes, 32 seconds<\/strong><\/p>\n <p>Well, I will finish my part on the contest here. Its too late to change the tool and also I think that I don&#8217;t have enough time to finish the rest of the game (more art, audio and the mobs logic).<\/p>\n <p>As my first Ludum Dare, I have to say that this is a big challenge. I wasn&#8217;t well prepare for the competition (Was planning in use Cocos2D with Objective-C and decide to change to Java because I need to port to windows. On the way, I had lost my HDD and everything that I had in the computer. So I just use pure Java &#8211; and PaulsCode for audio).<\/p>\n <p>But I learn a lot. A learn a lot about bitmaps and tiles (because I need to create a engine to break bitmaps and cut in tiles). Remember a lot of things in Java and learn also that I need to put my weaknesses and\u00a0strengthens\u00a0during the design phase. I am very good in programming, but I suck in Art, that&#8217;s the result of the game. I look to my sprites and Tiles and I lost the will to play.<\/p>\n <p>Next time I will also want to use a library or a Graphic Engine to build the game faster. I am uploading the timelapse video of this adventure (26 hours) and I hope that before the next Ludum Dare I look back to this post and remember everything that I felt, so next time I can enter in the competition as a true winner candidate!!!<\/p>\n <p>BTW, thank you Ludum Dare and all the friend from the IRC channel. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 16h43)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0<abbr title=\"April 22nd, 2012, 6:00 pm\">in\u00a016 hours,\u00a016 minutes,\u00a036 seconds<\/abbr><\/strong><\/p>\n <p><strong>Ludum Dare 23 Jam Ends\u00a0in\u00a01 day,\u00a016 hours,\u00a016 minutes, 36 seconds<\/strong><\/p>\n <p>Now I change some test tiles that I had for real tiles. In that activity I remember something abou me: I SUCK ON DRAW!!!!<\/p>\n <p>Really, my Tiles and arts are horrible. Next LD or MiniLD I need to consider it when I start to design the game. Even I don&#8217;t wanna play my game \ud83d\ude1b<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/ludum-dare-23-tiny-world-my-progress-journal\/ludumdare23_part_4\/\" rel=\"attachment wp-att-129601\"><img class=\"size-medium wp-image-129601 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_4-300x187.png\" alt=\"\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_4-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_4-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_4.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 15h49)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0<abbr title=\"April 22nd, 2012, 6:00 pm\">in\u00a017 hours,\u00a010 minutes,\u00a01 second<\/abbr><\/strong><\/p>\n <p><strong>Ludum Dare 23 Jam Ends\u00a0in\u00a01 day,\u00a017 hours,\u00a010 minutes, 1 seconds<\/strong><\/p>\n <p>Yey, the game is running!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/ludum-dare-23-tiny-world-my-progress-journal\/ludumdare23_part_3\/\" rel=\"attachment wp-att-129399\"><img class=\"size-medium wp-image-129399 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_3-300x187.png\" alt=\"\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_3-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_3-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_3.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Yeah, it doesn&#8217;t look the most pretty thing in the world. I know. This numbers are the indetifiers of my Tiles, what means<br \/>\n that now I only need to worry about my art, the code is running. Later after have all the tiles I can test the game with more \u00a0accuracy.<\/p>\n <p>You can see that I am using the font that I created to send messages to the user.<\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 15h37)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0in\u00a017 hours,\u00a022 minutes,\u00a024 seconds<\/strong><\/p>\n <p><strong>Ludum Dare 23 Jam Ends\u00a0in\u00a01 day,\u00a017 hours,\u00a022 minutes,\u00a024 seconds<\/strong><\/p>\n <p>Well, even with the slow job, I think that some stuffs have some great quality. Like this, I made my own font for the game (but I was lazy to do the &#8220;&amp;&#8221;. You can download and modify the colors, if you want:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/ludum-dare-23-tiny-world-my-progress-journal\/font-2\/\" rel=\"attachment wp-att-129376\"><img class=\"size-full wp-image-129376 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/font.png\" alt=\"\" width=\"240\" height=\"16\" \/><\/a><\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 12h58)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0<abbr title=\"April 22nd, 2012, 6:00 pm\">in\u00a020 hours,\u00a01 minute,\u00a042 seconds<\/abbr><\/strong><\/p>\n <p>Yeah, finally I can export my art to the game. Of course, poor art. I want to test if my classes are reading the images and buffering to present on image. I also achieve 60 fps (but its easy because I am not calculating nothing until now.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/ludum-dare-23-tiny-world-my-progress-journal\/ludumdare23_part_2\/\" rel=\"attachment wp-att-128902\"><img class=\"size-medium wp-image-128902 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_2-300x187.png\" alt=\"\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_2-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_2-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_2.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 10h32)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends\u00a0<abbr title=\"April 22nd, 2012, 6:00 pm\">in\u00a022 hours,\u00a027 minutes,\u00a09 seconds<\/abbr><\/strong><\/p>\n <p>Well, I feel that I slept to much. Now I need to finish the art and sound, and I really need to be fast so I can test the code and also send releases to the IRC Channel.<br \/>\n Later I also have some meetings and I won&#8217;t be able to use all my day to work on the game, so I have to carefully use my time now! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Sunday 22 April &#8211; 03h29)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends <abbr title=\"April 22nd, 2012, 6:00 pm\">in 1 day, 5 hours, 30 minutes, 55 seconds<\/abbr><\/strong><\/p>\n <p>Well, finally I finish most part of the programming and was able to launch the Applet!!<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/ludum-dare-23-tiny-world-my-progress-journal\/ludumdare23_part_1\/\" rel=\"attachment wp-att-125665\"><img class=\"size-medium wp-image-125665 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_1-300x187.png\" alt=\"\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_1-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_1-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ludumDare23_part_1.png 1280w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>You can see that the Applet start but it don&#8217;t show nothing and the console show some errors. The console show erros because from the sound library (Pauls Code) because it didn&#8217;t find the sound files (I didn&#8217;t made any sound file yet). The Applet don&#8217;t show anything because I also didn&#8217;t start the Art part.<\/p>\n <p>For now I will sleep and tomorrow I will focus hard on the Art and some sound effects. I hope that I can finish this on time. Now I am again excited with the project.<br \/>\n PS: Normally I sleep to much during weekend, I hope that tomorrow I wake up early to continue the project!!!<\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Saturday 21 April &#8211; 22h21)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends <abbr title=\"April 22nd, 2012, 6:00 pm\">in 1 day, 10 hours, 38 minutes, 30 seconds<\/abbr><\/strong><\/p>\n <p>Just come back from dinner. During the dinner I noticed that I was doing a game with a wrong theme. The theme is &#8220;Tiny World&#8221;, but in my game the player was tiny and world was big. I didn&#8217;t had notice this before. At least I still have time to change some classes and begin the art and sound with this in mind.<br \/>\n I also create 3 different styles of gameplay. Of course I will focus on the easier one until have a release (that is just a survival game based on waves), but if I finish and still have time I will try to implement the others (that have stages and a &#8220;end&#8221;).<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Saturday 21 April &#8211; 21h47)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends <abbr title=\"April 22nd, 2012, 6:00 pm\">in 1 day, 11 hours, 12 minutes, 13 seconds<\/abbr><\/strong><\/p>\n <p>The game is starting to create a shape. Unfortunately I am still in the programming part and didn&#8217;t even began the Art and Sound. I don&#8217;t know if I will be able to finish the game in time :\/<\/p>\n <p>I am already ing programming for almost 7 hours. So now I will take a break to have dinner and will take my notebook (paper + pen) with me to see what will be the next step and also to plan it.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Update post &#8211; Taiwan (+8GMT) Saturday 21 April &#8211; 17h01)<\/strong><\/p>\n <p><strong>Ludum Dare 23 Compo Ends <abbr title=\"April 22nd, 2012, 6:00 pm\">in 1 day, 15 hours, 56 minutes, 25 seconds<\/abbr><\/strong><\/p>\n <p>I finally finish the classes that will take care of the graphics on screen (I will read the pixels, bitmaps and tiles to throw on screen).<\/p>\n <p>The problem is that I am more used to Objective-C, but I was afraid of many people don&#8217;t test my game (because Objective-C is for iOS and Mac OS X) so I am using Java. But in Java I don&#8217;t know ANY game framework <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> So I am building somethings from scratch&#8230;I hope I have time to finish everything.<\/p>\n <p>I am still not able to produce a on screen result. I will try to release a Applet so I can put in my site and sent the link to people test it.<\/p>\n <p><strong>Initial Post &#8211; Taiwan (+8 GMT) Saturday 21 April &#8211; 15h57<\/strong><\/p>\n <p>This is the first post for my Journal. The time is:<\/p>\n <p>Taiwan (+8 GMT) Saturday 21 April &#8211; 15h57 and I still have <abbr title=\"April 22nd, 2012, 6:00 pm\">1 day, 17 hours, 2 minutes, 33 seconds to finish the game to the compo.<\/abbr><\/p>\n <p>I had some problem before yesterday and yesterday when I lost my macbook HDD and had to re-download everything and prepare the ambient. Worst than that, some project from my work was in the HDD and had no backup (noob) and I lost everything. For luck I could recover most of the files with a HDD recover system, but that was a pain in the ass and I didn&#8217;t had time to prepare for the compo (and I have a meeting with the client on monday lol because this project was concluded on Thursday&#8230;.and now is lost &gt;D. But ok, yesterday I took most of the files back).<\/p>\n <p>Now I am focus on the development of the game. As I am good in programming and bad in art and sound, I am focus on the Java Code of the project. I am programming the entities, math resources, logic of the HP and other stuffs. I am trying to make everything the minimum possible to have a good gameplay and later I will to put some art on it and throw the alpha version in the IRC.<\/p>\n <p>Yes, I think that is a bad strategy, but I am quite desperate here to achieve at least a playing thing.<\/p>\n <p>BTW, I have a rival in this competition. Is a friend of mine that is in his house also making a game (and he have a very good art background!!)<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/20\/progress-landmark-1\/comment-page-1\/#comment-40669\">this is his post!<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><abbr title=\"April 22nd, 2012, 6:00 pm\">Ok, lets come back. Cheers! <\/abbr><\/p>","time":"April 21st, 2012 1:02 am","title":"Ludum Dare 23 \u2013 Tiny World \u2013 My Progress Journal"}