{"author_name":"Waffenwars","cat":"LD #23","comments":[],"epoch":1335001320,"likes":2,"metadata":{"p_key":"57997","p_author":"Waffenwars","p_authorkey":"11573","p_urlkey":"93746","p_title":"Grid working","p_cat":"LD #23","p_event":"LD23","p_time":"1335001320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"11573","us_name":"Waffenwars","us_username":"waffenwars","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Finished working on the grid system<\/p>\n <p>&nbsp;<br \/>\n <img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/gridworking.jpg\" alt=\"grid working\" \/><br \/>\n &nbsp;<\/p>\n <p>Also I should probably make it clear that I&#8217;m using:<\/p>\n <ul>\n <li>Unity<\/li>\n <li>SFXR content generator<\/li>\n <li>My own code library (where I dug up the scripts for this system and converted it to work in 3d)<\/li>\n <\/ul>\n <p>More as I progress<\/p>","time":"April 21st, 2012 4:42 am","title":"Grid working"}