{"author_name":"tSwitch","cat":"LD #23","comments":[],"epoch":1335016380,"likes":0,"metadata":{"p_key":"57786","p_author":"tSwitch","p_authorkey":"505877","p_urlkey":"93535","p_title":"Lunchum Dare \u2013 12pm EST","p_cat":"LD #23","p_event":"LD23","p_time":"1335016380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505877","us_name":"tSwitch","us_username":"tSwitch","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So I took a quick 30 minute break for lunch, had a bagel with some rich people cream cheese on it (read: cream cheese with canned crab mixed in).<\/p>\n <p>No real new screenshot this hour, but I did clean up the meteor drop so that two meteors don&#8217;t drop in the same x column unless one of them is already on screen, so that the\u00a0<em>OH SNAP! Indicators<\/em><strong>\u2122 <\/strong>are more accurate. \u00a0My next update is to give them each a small indicator showing how many meters above the island that the meteor still is. \u00a0This should allow players to easily know which meteors to prioritize.<\/p>","time":"April 21st, 2012 8:53 am","title":"Lunchum Dare \u2013 12pm EST"}