{"author_name":"pretzelhands","cat":"LD #23","comments":[{"author_name":"Wizered67","time":"April 21, 2012 9:18 am","epoch":1335017880,"text":"Interesting concept. I&#8217;m using Game Maker too. Good luck!","spam":"N"}],"epoch":1335017760,"likes":1,"metadata":{"p_key":"57762","p_author":"pretzelhands","p_authorkey":"506154","p_urlkey":"93511","p_title":"I surely am one indecisive person.","p_cat":"LD #23","p_event":"LD23","p_time":"1335017760","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"506154","us_name":"pretzelhands","us_username":"pretzelhands","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So I went back to GM and made some progress. Wee!<\/p>\n <p>The basic idea is now, that there are 2 types of magic(?) fields. One shrinks the character and the other one makes him grow again. I want to create a very diverse game, where you have to use these fields as clever as possible, even though that means my graphics score will probably be somewhere around 2.3 ^^;<\/p>\n <p><img src=\"http:\/\/dl.dropbox.com\/u\/16947539\/screens2.png\" alt=\"Screenshot!\" \/><\/p>","time":"April 21st, 2012 9:16 am","title":"I surely am one indecisive person."}