{"author_name":"vini60","cat":"LD #35","comments":[],"epoch":1461805860,"likes":2,"metadata":{"p_key":"5753","p_author":"vini60","p_authorkey":"49640","p_urlkey":"41201","p_title":"FriendShift Madness \u2013 Post-mortem","p_cat":"LD #35","p_event":"LD35","p_time":"1461805860","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"49640","us_name":"vini60","us_username":"vini60","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I introduce, for those that haven&#8217;t seen it yet, my game. <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=49640\">FriendShift Madness<\/a>!<\/p>\n <p><img class=\"alignnone wp-image-560711 \" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/main_img.jpg\" alt=\"main_img\" width=\"643\" height=\"352\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/main_img-300x164.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/main_img-550x301.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/main_img.jpg 731w\" sizes=\"(max-width: 643px) 100vw, 643px\" \/><\/p>\n <p><strong>What went well!<br \/>\n <\/strong><\/p>\n <p>Compared to my other submit, I thought this one was a great improvement !<\/p>\n <ul>\n <li>Way more entertaining concept.<\/li>\n <li>Has the silliness some ludum darers like.<\/li>\n <li>Has a better art style. (Not graphics, I still sticked with 2D. The building, altought, are 3D, giving it a nice mix).<\/li>\n <li>More polished and fluid gameplay.<\/li>\n <li>Less stress during development.<\/li>\n <\/ul>\n <p><strong>What went, <em>sort of not well<\/em>.<\/strong><\/p>\n <ul>\n <li>Game lacks a proper setting.<\/li>\n <li>Game lacks some more particle effects.<\/li>\n <li>Not much diversity in terms of difficulty.<\/li>\n <li>Little replay value.<\/li>\n <li>Could&#8217;ve developed the concept a bit more.<\/li>\n <\/ul>\n <p>No game is really perfect, I understand that. But we always have to point out our mistakes and things we failed to add, this attitude helps it so the next game we make becomes even better!<\/p>\n <p><strong>Rate my game and I&#8217;ll help rating yours (fairly, of course).<\/strong><\/p>\n <p><strong>SEE YOU ALL IN NEXT LD.<\/strong><\/p>\n <p>&nbsp;<\/p>","time":"April 27th, 2016 8:11 pm","title":"FriendShift Madness \u2013 Post-mortem"}