{"author_name":"thRob","cat":"LD #23","comments":[],"epoch":1335040200,"likes":0,"metadata":{"p_key":"57443","p_author":"thRob","p_authorkey":"0","p_urlkey":"93192","p_title":"Mid-Competition Reflection","p_cat":"LD #23","p_event":"LD23","p_time":"1335040200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Once again however I realize how poorly prepared I am; starting the competition without declaring an engine base was my biggest mistake.. rewriting the <em>basic<\/em> classes and state encapsulation has slowed me right down.<\/p>\n <p>Games which have caught my eye:<\/p>\n <ul>\n <li><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/fog-of-war-3\/\">Fog of War<\/a><\/li>\n <li><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/snowglobe-shooter-progress-report-2\/\">Snowglobe Shooter<\/a> &#8211; I wanted to do something like this with light effects<\/li>\n <li><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/21\/they-come-from-the-dark-side\/\">They come from the dark side<\/a><\/li>\n <\/ul>\n <p>&nbsp;<\/p>","time":"April 21st, 2012 3:30 pm","title":"Mid-Competition Reflection"}