{"author_name":"moop","cat":"LD #23","comments":[],"epoch":1335048180,"likes":2,"metadata":{"p_key":"57332","p_author":"moop","p_authorkey":"2573","p_urlkey":"93081","p_title":"I\u2019m (belatedly) in","p_cat":"LD #23","p_event":"LD23","p_time":"1335048180","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"2573","us_name":"moop","us_username":"moop","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I&#8217;ve been sitting on the fence about whether to join in since I have a semi-busy weekend already, it&#8217;s a bit late but I&#8217;m definitely in.<\/p>\n <p>Progress so far:<\/p>\n <ul>\n <li>Drawn some small planets and a rotund spaceship<\/li>\n <li>Pondered gameplay, remained indecisive<\/li>\n <li>Learnt Flashpunk<\/li>\n <li>Implemented player movement using Verlet integration (will come in handy later)<\/li>\n <li>Implemented gravity on the planets, disabled it until collision is in<\/li>\n <li>Decided to give Ogmo a try and switched to it from hardcoded levels<\/li>\n <li>Got tired<\/li>\n <\/ul>\n <p>Work for tomorrow:<\/p>\n <ul>\n <li>Implement collision on the planets<\/li>\n <li>Make some decisions about gameplay and goals, commit to something<\/li>\n <li>Implement the aforementioned something<\/li>\n <li>Make some sounds if there is time<\/li>\n <li>Polish<\/li>\n <\/ul>\n <p>I&#8217;ve setup a script to push my latest commit to a webserver at any given point, so current playable version of the game can be found here:\u00a0<a href=\"http:\/\/moop.org.uk\/~moop\/tinyworld\/bin\/\">http:\/\/moop.org\/~moop\/tinyworld\/bin\/<\/a><\/p>\n <p>Controls are W to thrust, A and D to rotate.<\/p>\n <p><img src=\"http:\/\/moop.org.uk\/~moop\/tinyworld\/screenshots\/screenie1.png\" alt=\"\" \/><\/p>\n <p>Tools:<\/p>\n <ul>\n <li>IDE: FlashDevelop<\/li>\n <li>Engine: FlashPunk<\/li>\n <li>Graphics: Photoshop<\/li>\n <li>Editor: Ogmo<\/li>\n <li>Sound: Undecided but most likely SFXR<\/li>\n <li>Distractions: Many<\/li>\n <\/ul>","time":"April 21st, 2012 5:43 pm","title":"I\u2019m (belatedly) in"}