Day 2 progress on the jam – Propolis
Things are starting to come together now.
We’ve got a lot more of the backgrounds, tiles, and animations for the characters.
It’s very modular now as well, so we can start just adding levels, items, pickups, etc. with very little little change in the code.
Now, we need to work on the game play mechanics as well as music and then just build out lots and lots of levels!
We’re pretty beat since we stayed up so late last night, we’ll probably only make it another hour or so, but really looking forward to some polish tomorrow.
