{"author_name":"KevinZuhn","cat":"LD #23","comments":[],"epoch":1335072360,"likes":1,"metadata":{"p_key":"57121","p_author":"KevinZuhn","p_authorkey":"8695","p_urlkey":"92870","p_title":"Second Sleep Begins, Is Gameplay?","p_cat":"LD #23","p_event":"LD23","p_time":"1335072360","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"8695","us_name":"KevinZuhn","us_username":"kevinzuhn","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p><a href=\"http:\/\/dl.dropbox.com\/u\/911517\/LD48-23-3.exe\">http:\/\/dl.dropbox.com\/u\/911517\/LD48-23-3.exe<\/a><\/p>\n <p>Alright, behind schedule once again! The gameplay isn&#8217;t all the way finished, so I&#8217;ll add that to my cornucopia of false promises (it&#8217;s a lovely table decoration especially during the holidays). Though I did spend this time building a tile system for easy placement, with a majority of the tiles completed (but without time to implement most of them). A few of them are placed already. The micro-scale collisions are eating up much of my time, especially the parts that can move.<\/p>\n <p>Ah well! I think I can get this one done tomorrow, though it will be lacking in polish elements.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/second-sleep-begins-is-gameplay\/gamescreen4\/\" rel=\"attachment wp-att-129330\"><img class=\"alignnone  wp-image-129330\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/GameScreen4.png\" alt=\"\" width=\"288\" height=\"288\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/GameScreen4-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/GameScreen4-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/GameScreen4-550x550.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/GameScreen4.png 576w\" sizes=\"(max-width: 288px) 100vw, 288px\" \/><\/a><\/p>","time":"April 22nd, 2012 12:26 am","title":"Second Sleep Begins, Is Gameplay?"}