{"author_name":"Grungi Ankhfire","cat":"LD #23","comments":[],"epoch":1335074280,"likes":0,"metadata":{"p_key":"57113","p_author":"Grungi Ankhfire","p_authorkey":"3168","p_urlkey":"92862","p_title":"Plans for day 2","p_cat":"LD #23","p_event":"LD23","p_time":"1335074280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3168","us_name":"Grungi Ankhfire","us_username":"grungi-ankhfire","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Ok, so it&#8217;s already getting pretty late, and I&#8217;m only starting again now. I&#8217;ve given some tought to what I should do first,\u00a0 and I will start by some pixel art, then I will produce some more assets and design the levels. I already managed to put in what will constitute the core gameplay, I only need to put in a way to die, then a way to win.<\/p>\n <p>I still think I can make it, but I will need to be really focused, and I&#8217;m afraid the graphics won&#8217;t be up to par with what I had in mind. Anyway, here&#8217;s a quick screen <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/22\/plans-for-day-2\/screenshot-at-2012-04-22-095127\/\" rel=\"attachment wp-att-129427\"><img class=\"aligncenter size-medium wp-image-129427\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Screenshot-at-2012-04-22-095127-300x239.png\" alt=\"\" width=\"300\" height=\"239\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Screenshot-at-2012-04-22-095127-300x239.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Screenshot-at-2012-04-22-095127-550x439.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 22nd, 2012 12:58 am","title":"Plans for day 2"}