Chaos! Chickens, turtles, kangaroos and armadillos everywhere.
I’ve made a bit of progress, despite getting up late today:
- Drawn some creatures and other items
- Implemented (simple) collision
- Turned gravity back on
- Tractor beams
- Asteroids
- Poachers, maybe
- Scoring system
- Front end and polis
- Sound
The game is currently a chaos of creatures whizzing around in space, it’s time to settle on some gameplay. Right now I’m torn between rounding up creatures, defending them from poachers, defending them from asteroids, or some combination of the above.
Current playable version is here: http://moop.org.uk/~moop/tinyworld/bin/
