Shorted Out – Final

Here is the compo version of Shorted Out, my first game ever in Unity. I didn’t end up having time to add sound effects or music, but I’m happy with the progress I did make within the time limit. I managed to create four levels at least for this strange racing game.

Basic idea is that you are a lost electron and you have to reach the SAFE-T zone at each level. You use the arrow keys to move and if you short out on anything metal you spark and take a little penalty delay. Tracks your lowest time record.

Here is the compo voting page for Shorted Out.

Tags: final, unity, unity3d