{"author_name":"philcsf","cat":"LD #23","comments":[],"epoch":1335199800,"likes":1,"metadata":{"p_key":"56215","p_author":"philcsf","p_authorkey":"10935","p_urlkey":"91945","p_title":"17 Hours of Non-Progress","p_cat":"LD #23","p_event":"LD23","p_time":"1335199800","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10935","us_name":"philcsf","us_username":"philcsf","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>At least, from the outside. I have just over six hours to go before the submission deadline, and all I have is a moving, animated player in a level. Still, it&#8217;s not too bad &#8211; The only things I need to implement to call this a &#8216;game&#8217; are jumping and level collisions, then maybe toss in some randomly-positioned collectables and a scoreboard. Certainly not the grand platformer I thought I would make, but it&#8217;ll do.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/23\/17-hours-of-non-progress\/hour17\/\" rel=\"attachment wp-att-137088\"><img class=\"aligncenter size-medium wp-image-137088\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/hour17-300x236.jpg\" alt=\"\" width=\"300\" height=\"236\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/hour17-300x236.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/hour17-550x433.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Nearly all the time I&#8217;ve spent in this competition is coding the engine&#8230; and I regret not doing it before the event started. Someone using Game Maker could do in 10 minutes what it&#8217;s taken me 17 hours to do, but I don&#8217;t care. If I&#8217;m after something to show off as a portfolio piece, then a half-decent engine will look better than a quick design in an existing one (I am a coder, after all). In the past few hours I&#8217;ve coded a full input, event and entity system, and I can use this for my next project.<\/p>\n <p>Despite how much I suck, I promise I&#8217;ll get you guys something to play. With so many submissions already, I don&#8217;t want to be a failure.<\/p>","time":"April 23rd, 2012 11:50 am","title":"17 Hours of Non-Progress"}