{"author_name":"Siewart","cat":"LD #23","comments":[{"author_name":"dx0ne","time":"April 24, 2012 6:18 am","epoch":1335266280,"text":"Well you&#8217;ve started and completed something and that&#8217;s imho LD is all about. So don&#8217;t beat yourself much <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1335211200,"likes":0,"metadata":{"p_key":"56181","p_author":"Siewart","p_authorkey":"10724","p_urlkey":"91901","p_title":"I failed, didn\u2019t I?","p_cat":"LD #23","p_event":"LD23","p_time":"1335211200","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"10724","us_name":"Siewart","us_username":"siewart","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Well, I posted an entry, but still think I failed. Ok, maybe not to the LD standards (I made a game), but it feels like a failure.<\/p>\n <p>But why did I fail?<\/p>\n <p>I \u00a0like to blame the tools. Like everyone does. But I&#8217;m right, partly. Why? Because I didn&#8217;t practice all tools enough. LMMS crashed, Blender was annoying, why can&#8217;t I rotate this CharacterController and what the hell is a *.3ga file? All because of the same reason: I didn&#8217;t practice them, or try them out at all.<\/p>\n <p>But I also feel happy, because it was nice to push myself to make a game in such a short time. Usually when I make something, not a\u00a0necessarily\u00a0a game, I usually get a &#8220;better&#8221; idea I want to make and start\u00a0focusing\u00a0on that. Then a week later&#8230; well, you know, we all have this problem sometimes, right?<\/p>\n <p>This time I\u00a0made something that I can expand to something and enjoy doing so. And while doing that I hopefully make something other people might like to play. I was also able to spend some time in making a Shader, and make something that actually works. I improved my skills in a few tools; mostly Blender and LMMS, but also some Unity functions. \u00a0I also wrote most code myself, without using default assets like platform character controllers.<\/p>\n <p>So why do I dislike my entry and what do I like?<\/p>\n <p><strong>Dislike<br \/>\n <\/strong><\/p>\n <ul>\n <li>The game only has one boring short hard-to-understand game element<\/li>\n <li>The drawing style is inconsistent<\/li>\n <li>No music<\/li>\n <li>Only two sound effects<\/li>\n <li>Some things are obviously rushed (even within a game jame)<\/li>\n <\/ul>\n <p><strong>Like<br \/>\n <\/strong><\/p>\n <ul>\n <li>I like the atmosphere<\/li>\n <li>I have awesome game elements (I will add later)<\/li>\n <li>I have an awesome\u00a0story line\u00a0(I will add later)<\/li>\n <\/ul>\n <p>In my next post I will add some comments about why I like\/dislike my entry<\/p>\n <p>Oh, and if you are still wondering what I&#8217;m talking about:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/23\/i-failed-didnt-i\/capture-42\/\" rel=\"attachment wp-att-137421\"><img class=\"alignnone size-large wp-image-137421\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Capture6-550x344.png\" alt=\"My Failed Entry\" width=\"550\" height=\"344\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Capture6-550x344.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/Capture6.png 962w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/ld23.siewart.net\">Or play it<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/failure\/\" rel=\"tag\">Failure<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/siewart\/\" rel=\"tag\">Siewart<\/a><\/p>","time":"April 23rd, 2012 3:00 pm","title":"I failed, didn\u2019t I?"}