{"author_name":"jfroco","cat":"LD #23","comments":[{"author_name":"reustonium","time":"September 20, 2012 12:18 pm","epoch":1348161480,"text":"that is freaking awesome!","spam":"N"}],"epoch":1335315660,"likes":1,"metadata":{"p_key":"56024","p_author":"jfroco","p_authorkey":"2085","p_urlkey":"91744","p_title":"Haxe Planets: Android version","p_cat":"LD #23","p_event":"LD23","p_time":"1335315660","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"2085","us_name":"jfroco","us_username":"jfroco","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Hi all,<\/p>\n <p>For LD23 I decided to use Haxe + NME to develop a multiplatform game.. so my game it&#8217;s a one button multiplatform platform game <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I had two issues regarding Android version: scale and sounds.. the scale issue was solved by reading the documentation, and the sound issue was an incorrect asset type declaration.<\/p>\n <p>This is my entry running in a Samsung Galaxy Tab:<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/r_QOyBrR_Ns?fs=1&#038;feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>You can download the Android version or try the flash and cpp version <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=2085\">here<\/a><\/p>\n <p>Good luck to all!!!!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/android\/\" rel=\"tag\">android<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxe\/\" rel=\"tag\">haXe<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/haxenme\/\" rel=\"tag\">haxenme<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-23\/\" rel=\"tag\">LD #23<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/nme\/\" rel=\"tag\">nme<\/a><\/p>","time":"April 24th, 2012 8:01 pm","title":"Haxe Planets: Android version"}