{"author_name":"BitDare","cat":"LD #35","comments":[{"author_name":"PaulJs","time":"May 5, 2016 4:26 pm","epoch":1462483560,"text":"Mood come mostly with unique graphics and musics. A good mood is when we see a picture of a game and we can tell &#8220;Yeah it&#8217;s obvious, it&#8217;s from The Binding of Isaac&#8221; or &#8220;Oh look, Don&#8217;t Starve !&#8221;. You can also choose an idea, a feeling or an ambiance and make your game around it. You need to ask you : What i want the players feels ?! &#8220;Madness and the the seventieth spirit ?! Let&#8217;s make Hotline Miami&#8221; &#8220;A classic day at work : The Stanley Parable is perfect for that&#8221; !<br \/>\n You need to know exactly how the players have to receive the game. For your game especially it can be an epic quest or a marvellous adventure with wisps and dragons like Trine can do ! So maybe you need more variety in your colors and memorables monsters.<br \/>\n And for finishing, the mood can also be created by the narration.","spam":"N"}],"epoch":1462476420,"likes":0,"metadata":{"p_key":"5597","p_author":"BitDare","p_authorkey":"91893","p_urlkey":"41048","p_title":"Better Mood?","p_cat":"LD #35","p_event":"LD35","p_time":"1462476420","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"91893","us_name":"BitDare","us_username":"bitdare","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;d like to know how to enhance the overall mood if there are any ideas<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/oPLNfXsC7S4?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>","time":"May 5th, 2016 2:27 pm","title":"Better Mood?"}