{"author_name":"GFM","cat":"LD #23","comments":[],"epoch":1335399600,"likes":0,"metadata":{"p_key":"55961","p_author":"GFM","p_authorkey":"7375","p_urlkey":"91681","p_title":"Hummy\u2019s Hunger \u2013 post mortem","p_cat":"LD #23","p_event":"LD23","p_time":"1335399600","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7375","us_name":"GFM","us_username":"\/author\/gfm\/","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>or &#8220;What not to do during a compo&#8221; xD<\/p>\n <p>Once again I&#8217;ve taken part of the Ludum Dare. Last time I ended up really slacking off&#8230; So, this time, I forbade me to do anything not related to making a game =D . Turns out this didn&#8217;t worked as planned&#8230; But I must say that I really had fun.<\/p>\n <p>Though I made a game about a tiny little creature that eats others tiny things (what, in my opinion, doesn&#8217;t really have anything in common with the theme&#8230; since it&#8217;s missing the &#8220;World&#8221; =x) this wasn&#8217;t my original idea. After seeing the theme, I thought about what to do and came up with two ideas:<\/p>\n <ul>\n <li>backup idea: a game about a tiny creature that is hungry and keeps eating until it grows so much that it can eat the planet, then it would go to another one; (this is a little diferent from what I ended making)<\/li>\n <li>main idea: explore a tiny world, interact with it&#8217;s tiny inhabitant, then [the player would] play in their tiny reality&#8230;<\/li>\n <\/ul>\n <p>I really don&#8217;t know why, but I thought the latter would be better. Even though the idea was interesting, when I completed the &#8220;macro world&#8221; parts I couldn&#8217;t think about anything to do in the tiny world&#8230; And what&#8217;s worse: the game wasn&#8217;t fun at all! &gt;_&lt; (at least, I learned how to implement a &#8220;random dungeon generator&#8221;&#8230; or, how I really did it, &#8220;random paths between objects in a random landscape&#8221; =D )<\/p>\n <p>So, within 8 hours from the compo end, I had something I wasn&#8217;t happy with (by &#8220;wasn&#8217;t happy&#8221; read &#8220;couldn&#8217;t work anymore @_@&#8221;). Then I did what any (in)sane person would do: I scraped that idea and start a new project&#8230; Since time wasn&#8217;t exactly on my side, I quickly remembered the basic feature: you eat things and grow bigger. I also had a new idea: you can jump on things to shrink them. Since I was using Flixel, i didn&#8217;t have to remake the core&#8230; but I couldn&#8217;t reuse anything usefull from the original idea (well, I copied the &#8220;control&#8221; class&#8230; but since I didn&#8217;t allow user modifications to the controls&#8230; it was kinda useless&#8230; xD).<\/p>\n <p>Then, in a hurry, I began doing everything needed: coded, drew the sprites, coded some more&#8230; Had trouble comming up with the song xD. Then, with the base working kinda properly, time to design the stages! I ended up doing only tutorial stages and two that should have enemies&#8230; but I ran out of time to implement them. =x<\/p>\n <p>Since I rushed so much, I didn&#8217;t realize that I forgot to allow the creature (which had already been named Hummy =3) to grow bigger than the world in order to eat it&#8230; Anyway, in the end, I was able to work something out that (even though wasn&#8217;t exactly what I had planned) I really liked. =D<\/p>\n <p>Next time I must be sure to think throughly about what I&#8217;ll be doing&#8230; Though I must say (now, after the compo&#8230;) that it was fun&#8230; it would be really better if I didn&#8217;t repeat this. I regret not doing a better game (especially since I know that, had I choosen this idea from the start, I would be able to do something better). =X<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=7375\" target=\"_blank\">If you haven&#8217;t played the game, why not play it now? =D<\/a><\/p>\n <p>Thanks for reading. =]<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld23\/\" rel=\"tag\">ld23<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"April 25th, 2012 7:20 pm","title":"Hummy\u2019s Hunger \u2013 post mortem"}