{"author_name": "TheCodeTroll", "cat": "MiniLD", "comments": [{"author_name": "Nsmurf", "time": "July 13, 2012 12:53 pm", "epoch": 1342201980, "text": "Nice! the gradient is good!", "spam": "N"}, {"author_name": "TheCodeTroll", "time": "July 13, 2012 1:26 pm", "epoch": 1342203960, "text": "I can vouch for it being incredibly easy to get into using, this being my first real stab at a project, and I&#8217;ve done all this in 4 days! <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" />", "spam": "N"}, {"author_name": "the3rdc", "time": "July 14, 2012 8:35 am", "epoch": 1342272900, "text": "This game is so addicting! I love it!", "spam": "N"}], "epoch": 1342200720, "likes": 1, "metadata": {"p_key": "55588", "p_author": "TheCodeTroll", "p_authorkey": "5441", "p_urlkey": "91306", "p_title": "friday the 13th! Wasnt unlucky at all", "p_cat": "MiniLD", "p_event": "LD23", "p_time": "1342200720", "p_likes": "1", "p_comments": "3", "p_status": "UPD5", "us_key": "5441", "us_name": "TheCodeTroll", "us_username": "thecodetroll", "event_start": "1334880000", "event_key": "10", "event_name": "LD23"}, "text": "<p>Well, today has been great really.<br />\n Grant made some more levels (he is extremely sadistic and thinks you should all burn in his level hell)<br />\n They are pretty difficult but they incorporate the new mechanics pretty well <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" /><br />\n New blocks are: the crumble block, you can only roll on it once! then it falls appart (will change gphx soon)<br />\n Confusion block, swaps left and right around.</p>\n <p>I finally thought of a not so hard way to make the background transition a little better!<br />\n Took me a little while to play around and implement it, was pretty cool in the end.</p>\n <p>I construct a 4 vert plane in code (because Unity&#8217;s plane has 121 verts!)<br />\n Construct its vert positions vert UV&#8217;s and its normals.<br />\n I apply a gradient material :<br />\n <a href=\"http://www.ludumdare.com/compo/2012/07/13/friday-the-13th-wasnt-unlucky-at-all/gradient/\" rel=\"attachment wp-att-148369\"><img class=\"alignnone size-medium wp-image-148369\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2012/07/Gradient-300x300.png\" alt=\"\" width=\"300\" height=\"300\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2012/07/Gradient-150x150.png 150w, http://ludumdare.com/compo/wp-content/uploads/2012/07/Gradient-300x300.png 300w, http://ludumdare.com/compo/wp-content/uploads/2012/07/Gradient.png 512w\" sizes=\"(max-width: 300px) 100vw, 300px\" /></a><br />\n And then set up the UV coords of the plane so that, if the level starts white, all 4 UV coords are along the bottom,<br />\n and if the level starts black the UV coords are along the top.</p>\n <p>When you press space to change the colour, the UV&#8217;s lerp from one set of vector2&#8217;s to the other! 😀</p>\n <p>It was seriously god fun implementing and finally getting it working! <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" /></p>\n <p>Have a play around<br />\n (only the flattened version is current)<br />\n <a title=\"MY GAMEEEEE\" href=\"http://dl.dropbox.com/u/37694220/Contrast/contrast.html\" target=\"_blank\">http://dl.dropbox.com/u/37694220/Contrast/contrast.html </a></p>", "time": "July 13th, 2012 12:32 pm", "title": "friday the 13th! Wasnt unlucky at all"}