Feature Sprint

We, Random Abductions are doing a sprint weekend where we implement as many features in our game as humanly possible. Mostly working on randomly generated level design. We are publishing our progress live on twitter. If you like to follow us you can do so by checking out @randomabduction and @RA_siewart. We are working on the following stuff:

  • Random generation of levels
  • Procedural chunks
  • Lots of art is going to be created
  • Possibly some AI and enemie code

We will also try to answer any questions you might have via twitter, so don’t hesitate to throw some.

Hope to see you soon. Greets, the Random Abductions Team!