{"author_name":"Gallefray","cat":"LD #24","comments":[{"author_name":"","time":"August 10, 2012 4:37 am","epoch":1344591420,"text":"*24 hour?","spam":"N"}],"epoch":1344588240,"likes":2,"metadata":{"p_key":"55441","p_author":"Gallefray","p_authorkey":"13889","p_urlkey":"91159","p_title":"I\u2019m IN!!!!","p_cat":"LD #24","p_event":"LD24","p_time":"1344588240","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"13889","us_name":"Gallefray","us_username":"gallefray","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>I&#8217;m in for my (technically) first 42hr LD.<\/p>\n <p>I (hopefully) will not be making a text game this time, but that&#8217;s if I can get collision physics to work in processing. \ud83d\ude1b<\/p>\n <p>If not, I&#8217;ll be making a rogue-like \ud83d\ude1b<\/p>\n <p>I&#8217;ll detail the tools I&#8217;m going to be using later <\/p>\n <p>good luck to everyone else involved!<br \/>\n Gallefray<\/p>","time":"August 10th, 2012 3:44 am","title":"I\u2019m IN!!!!"}