Euclid Geomorph – last minute update
To get the game synchronized with the music, I had to work with the three units of time in Unity (frame updates, physics updates and audio playback), which proved to be surprisingly difficult for a simple 2D game. I have now published an update of the game that should work better, so give it a try! Play Euclid Geomorph!
And here’s a gameplay video too, where I fail at the most sneaky part of the game: