soooooo……anybody for a cup of tea?

ok, sooo the ludum is coming up REALLY soon and i thought: hey, anybody wanna chat about the ludum, like if we had to do a warm up before the ludum, what would we do, what physics design would we do, what extensions would we need, and again, im not here to troll, but just want to release the tense before ludum really does start, because when it does, THERE WILL BE NO SIDES. so before we put our “game face” (lol *game* face…get it?….) i just wanna here a few ideas,not a few hates.         BROFIST!

kittens

yes puple kittens ALWAYS make my day.

 

Comments

18. Aug 2012 · 02:02 UTC
I would just make sure everything you think your game might need, you can do. Many people already have an idea of what genre of game they’re going to make. So, for a warmup, make that genre of game and see if it runs smoothly. Just make sure all the tech behind it works okay, and then, your warmup can go in a completely different direction! For example, if you know you’re probably going to make a point-and-click game, then just make sure in your warmup that you can make things do things when clicked upon, then go a different direction based on some random theme you pick.