{"author_name":"Mark Hildreth","cat":"LD #24","comments":[],"epoch":1345483500,"likes":2,"metadata":{"p_key":"55215","p_author":"Mark Hildreth","p_authorkey":"13982","p_urlkey":"90933","p_title":"I\u2019m in, but WTF happened to July and August","p_cat":"LD #24","p_event":"LD24","p_time":"1345483500","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"13982","us_name":"Mark Hildreth","us_username":"mark_hildreth_ld","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>So yeah, that whole &#8220;I&#8217;m going to make some libraries and learn my tools&#8221;. Never happened. Oh well.<br \/>\n Here&#8217;s what I&#8217;ll be using:<\/p>\n <ul>\n <li>Python and Pygame<\/li>\n <li>Either cx_freeze or pyinstaller to build executables<\/li>\n <li>Some home-grown libraries: (<a href=\"https:\/\/github.com\/markhildreth\/funcompose\">Funcompose<\/a> as a rendering engine on top of pygame, <a href=\"https:\/\/github.com\/markhildreth\/pythfinding\">Pythfinding<\/a> is a pathfinding library written in pure python that has the feature of sometimes working correctly, <a href=\"https:\/\/github.com\/markhildreth\/pyinstaller_tools\">pyinstaller_tools<\/a> as a layer on top of pyinstaller if I go that way, and <a href=\"https:\/\/github.com\/markhildreth\/calcui\">calcui<\/a> to help with laying out user interfaces (if I start getting fancy with them).<\/li>\n <li>One of the sound effects generators in the Ludum Dare tools section.<\/li>\n <li>FL Studio for music.<\/li>\n <\/ul>","time":"August 20th, 2012 12:25 pm","title":"I\u2019m in, but WTF happened to July and August"}