I’m in, and am warming up as well.

So here I am with a framework I know little of, but enough to probably make a decent game in: Love2D. I had a gripe with pygame, as it really was to basic, and did not do things that well for me for some reason. It just kind of sucked for some reason, and it is really, really, slow. However, I have found a (small) appreciation for lua. It has a lot of quirks, like no continue statement, globals by default, etc. but I can manage.

So that’s not very important. But what is important is that I’ll be doing a warmup game until Thursday (which is the day I start my sophmore year in high school, what fun.) Problem is is that I still have a summer AP assignment to finish. Bummer.

Anyway, I did a random dice roll (not really) and the theme from the list I got was Journey. This will be fun.

 

And if you’re wondering, yes I upvoted both Kittens and Evolution.

Tags: warmup

Comments

MadGnomeGamer
20. Aug 2012 · 21:06 UTC
The mythological hero, setting forth from his common-day hut or

castle, is lured, carried away, or else voluntarily proceeds, to the

threshold of adventure. There he encounters a shadow presence that

guards the passage. The hero may defeat or conciliate this power

and go alive into the kingdom of the dark (brother-battle, dragonbattle;

offering, charm), or be slain by the opponent and descend in

death (dismemberment, crucifixion). Beyond the threshold, then,

the hero journeys through a world of unfamiliar yet strangely intimate

forces, some of which severely threaten him (tests), some of

which give magical aid (helpers). When he arrives at the nadir of

the mythological round, he undergoes a supreme ordeal and gains

his reward. The triumph may be represented as the hero’s sexual

union with the goddess-mother of the world (sacred marriage), his

recognition by the father-creator (father atonement), his own divinization

(apotheosis), or again—if the powers have remained

unfriendly to him—his theft of the boon he came to gain (bride-theft,

fire-theft); intrinsically it is an expansion of consciousness and

therewith of being (illumination, transfiguration, freedom). The

final work is that of the return. If the powers have blessed the hero,

he now sets forth under their protection (emissary); if not, he flees

and is pursued (transformation flight, obstacle flight). At the return

threshold the transcendental powers must remain behind; the

hero re-emerges from the kingdom of dread (return, resurrection).

The boon that he brings restores the world (elixir).