{"author_name":"GreaseMonkey","cat":"LD #24","comments":[{"author_name":"","time":"August 20, 2012 5:42 pm","epoch":1345502520,"text":"You might be insane. I love it. Really looking forward to seeing what you come up with!","spam":"N"},{"author_name":"sfernald","time":"August 20, 2012 5:44 pm","epoch":1345502640,"text":"Wow, you love to torture yourself, don&#8217;t you? Programming that wasn&#8217;t fun back when you could get paid lots of money to do it.","spam":"N"},{"author_name":"GreaseMonkey","time":"August 20, 2012 5:59 pm","epoch":1345503540,"text":"OH RIGHT, I forgot. Sound. That&#8217;ll be done in code. I think.","spam":"N"},{"author_name":"ratboy2713","time":"August 20, 2012 6:01 pm","epoch":1345503660,"text":"Seeing you do this last game made me want to program for an archaic system as well. So thanks for introducing me to the &#8220;fun&#8221; of assembly. I picked up the Game Boy Advance, but my skills won&#8217;t be ready in time for LD24. I wish you the best of luck and can&#8217;t wait to see what you come up with.","spam":"N"},{"author_name":"","time":"August 20, 2012 6:06 pm","epoch":1345503960,"text":"Totally awesome!  I tried to do the last one in Z80 assembler\/Pac-Man hardware, but didn&#8217;t get very far. I think I&#8217;ll have to do the same thing again this year.  One thing I learned from it though is that people can&#8217;t be bothered to download an emulator to try it.  I would spend some time now to get a web-based emulator running for this platform. (even if it&#8217;s less accurate)  You&#8217;ll get tons more views\/plays if people can just click and run it in a browser.  I am very anxiously looking forward to what you&#8217;re able to accomplish in the timeframe! \ud83d\ude00","spam":"N"},{"author_name":"","time":"August 20, 2012 6:13 pm","epoch":1345504380,"text":"Totally awesome! I love seeing people doing retro stuff like this! \ud83d\ude00<br \/>\n I&#8217;m excited to see your entry.","spam":"N"},{"author_name":"johnfn","time":"August 20, 2012 8:09 pm","epoch":1345511340,"text":"LOL. You are insane, I love it. Too bad there&#8217;s no technical category, you would win instantly.","spam":"N"},{"author_name":"GreaseMonkey","time":"August 20, 2012 8:21 pm","epoch":1345512060,"text":"Oh, another thing I forgot. Base code licence&#8230; stuff it. Public domain. That should do just fine.","spam":"N"},{"author_name":"","time":"August 28, 2012 10:19 am","epoch":1346167140,"text":"Nice! I tried Atari 2600 in the last LD but that was the first time I programmed it so there was not enought time to do something decent. Now I&#8217;m doing demoscene stuff for it and a game for an upcoming party &#8211; for the real hardware ofcourse because if it isn&#8217;t running on a real hardware then it isn&#8217;t count in demoscene. I just love to program the 6507! It&#8217;s so simple and great fun! \ud83d\ude00","spam":"N"},{"author_name":"","time":"October 11, 2012 8:28 am","epoch":1349962080,"text":"I have a question about the autotracker, well not really but kind of related <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1345501980,"likes":21,"metadata":{"p_key":"55203","p_author":"GreaseMonkey","p_authorkey":"2396","p_urlkey":"90921","p_title":"ARE YOU READY FOR SOME 4TH GEN CONSOLE DEVELOPMENT","p_cat":"LD #24","p_event":"LD24","p_time":"1345501980","p_likes":"21","p_comments":"10","p_status":"UPD5","us_key":"2396","us_name":"GreaseMonkey","us_username":"greasemonkey","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>IN 68000 ASSEMBLER FOR THE SUCCESSOR TO THE SEGA MASTER SYSTEM<\/p>\n <p>WHY YES I THINK YOU ARE<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/i.imgur.com\/iaJsa.png\" alt=\"cue awesome starfield\" width=\"518\" height=\"403\" \/><\/p>\n <p>I&#8217;ll be using <a title=\"68k asm is easy once you learn how to not shoot yourself in the foot... motorola, you suck at making assemblers\" href=\"http:\/\/dl.dropbox.com\/u\/32094129\/gm-base-ld24.zip\">this lovely base code hacked together from a not-quite-a-game-yet<\/a>.<\/p>\n <p>To build, use: asmx -e -w -C68000 -b0 -o gm-baseld24.bin main.asm<\/p>\n <p>I think I&#8217;ll have a build script at least by the end of this. Quite possibly a Makefile, too.<\/p>\n <p>So anyhow, the usual crap:<\/p>\n <ul>\n <li><strong>Language<\/strong>: Sweet, sweet 68000 assembly. Would be even better if it weren&#8217;t backwards, and arranged primarily to make you shoot yourself in the foot. But 8 data + 8 address registers and a near orthographic instruction set is <strong>quite delicious <em>OH<\/em> <em>YES<\/em><\/strong><br \/>\n <strong><\/strong><\/li>\n <li><strong>Compiler<\/strong>: None. Compilers are for pussies. We use an&#8230;<\/li>\n <li><strong>Engine<\/strong>: <em><strong>OF COURSE NOT<\/strong><\/em>,<em><strong><\/strong> <\/em>we use an&#8230;<\/li>\n <li><strong>Assembler<\/strong>: <a title=\"the least shit assembler available for linux, i think\" href=\"http:\/\/xi6.com\/projects\/asmx\/\">asmx<\/a> &#8211; because there aren&#8217;t any good 68k assemblers yet &gt;:( (just ask Charles MacDonald)<\/li>\n <li><strong>Graphics<\/strong>: GIMP. Duh. (It&#8217;s nicer than using text files with lines and lines of db \/ dc.b %00000000 statements)<\/li>\n <li><strong>Sound<\/strong>: <a title=\"thanks to MAME for releasing usable OPN2 code, because yamaha's chips are a pain in the ass to emulate\" href=\"http:\/\/www.delek.com.ar\/deflemask\">DefleMask<\/a>, mostly because it&#8217;s the only damn thing that works on Linux which does OPN2. It&#8217;s not too shabby actually&#8230; except for the fact that PgUp\/PgDn do nothing &gt;:( FIX IT DELEK<\/li>\n <li><strong>Text editor<\/strong>: Kate, which is KDE&#8217;s offering.<\/li>\n <li><strong>Emulator<\/strong> (considering I lack the real hardware): <a title=\"emulates almost everything\" href=\"http:\/\/mednafen.sourceforge.net\/releases\/\">Mednafen<\/a>. Probably going to test it in Kega Fusion some time as that&#8217;s probably more accurate, but Mednafen has Charles MacDonald&#8217;s Genesis Plus core&#8230; I think.<\/li>\n <\/ul>\n <p>Considering that 100% of all Sega Master System games from LD22 <a title=\"See, even the Sega Master System developers are better at cross-platform dev than the Windows guys!\" href=\"http:\/\/www.ludumdare.com\/compo\/2012\/01\/07\/100-games-rated-statistics-so-far\/\">ran on raptor85&#8217;s computer<\/a> (read: there was exactly one), I think we&#8217;re onto a compatibility winner here.<\/p>\n <p>P.S. By the way, here&#8217;s a working link for <a title=\"if you think the music this spits out is better than your stuff, please use it\" href=\"http:\/\/gm.asiekierka.pl\/stuff\/atrk-bu.py.txt\">Autotracker-BU<\/a>.<\/p>\n <p>P.P.S. I am, of course, talking about the Sega Mega Drive. Just in case you didn&#8217;t notice.<\/p>","time":"August 20th, 2012 5:33 pm","title":"ARE YOU READY FOR SOME 4TH GEN CONSOLE DEVELOPMENT"}