{"author_name":"AngelDE98","cat":"LD #24","comments":[],"epoch":1345547280,"likes":1,"metadata":{"p_key":"55187","p_author":"AngelDE98","p_authorkey":"11776","p_urlkey":"90905","p_title":"I\u2019m In Part 2","p_cat":"LD #24","p_event":"LD24","p_time":"1345547280","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"11776","us_name":"AngelDE98","us_username":"angelde98","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Here&#8217;s the missing part of my &#8221; I&#8217;m In &#8221; post :<\/p>\n <p>&#8220;Engine&#8221; up now ( I name it engine , but it is kinda an game-base , literately &#8221; codebase &#8221; for LD , that can be modified to represent a real game , currently just represents a small room ) . Removed every sounds excepting one jump and one BGM file . Tilesets are for the testing level , tilesets , sprite sheets and testing map get replaced while LD : https:\/\/dl.dropbox.com\/u\/74836805\/IGM2E.zip<\/p>\n <p>Added libraries :<\/p>\n <p>&#8211; Merged JPlayground , also removed unneeded classes . Isn&#8217;t the best merge , but needed to do it .<\/p>\n <p>&#8211; Added &#8221; kryonet &#8221; .<\/p>","time":"August 21st, 2012 6:08 am","title":"I\u2019m In Part 2"}