{"author_name":"Tofu_Casserole","cat":"LD #24","comments":[{"author_name":"","time":"August 21, 2012 5:57 pm","epoch":1345589820,"text":"I tried using Clojure with LWJGL earlier. I also tried Slick. Slick is *really* nice and you can mostly follow along the tutorials translating Java to Clojure. The only problems I had with it was it&#8217;s not REPL-friendly. So I wasn&#8217;t able to start the game loop, then re-evaluate functions in emacs and have the game change live. That&#8217;s a disappointment if you&#8217;re used to Clojure programming having such a fast feedback loop.<br \/>\n LWJGL was similar except there&#8217;s less game abstractions available so you end up doing more work.<br \/>\n With both (well they both involve LWGJL) you need to native libraries for things to work and that can be annoying with Clojure (but not that difficult to sort out).","spam":"N"}],"epoch":1345561860,"likes":1,"metadata":{"p_key":"55176","p_author":"Tofu_Casserole","p_authorkey":"5132","p_urlkey":"90894","p_title":"I am in","p_cat":"LD #24","p_event":"LD24","p_time":"1345561860","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"5132","us_name":"Tofu_Casserole","us_username":"tofu_casserole","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>This is my third LD. The first one I didn&#8217;t finish. The second one I decided I didn&#8217;t have time to do because of schoolwork. Third time&#8217;s the charm. Will be using Pygame most likely, Clojure with LWJGL if I can get it to work in a warmup game. Also going to use GIMP, sfxr, Audiotool, and my guitar. That&#8217;s all!<\/p>","time":"August 21st, 2012 10:11 am","title":"I am in"}