{"author_name": "sPe", "cat": "LD #24", "comments": [], "epoch": 1345811460, "likes": 0, "metadata": {"p_key": "54633", "p_author": "sPe", "p_authorkey": "14748", "p_urlkey": "90339", "p_title": "Fun, here I come", "p_cat": "LD #24", "p_event": "LD24", "p_time": "1345811460", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "14748", "us_name": "sPe", "us_username": "spe", "event_start": "1345766400", "event_key": "12", "event_name": "LD24"}, "text": "<p>Just decided to take part for the first time some days ago. Not a big fan of the usual kind of competition so this seems to be the right place to be. Also sounds like a lot of fun.</p>\n <p>Some tools I probably use:</p>\n <ul>\n <li><strong>Language:</strong> C++ with OpenGL (via SDL)</li>\n <li><strong>IDE:</strong> QtCreator</li>\n <li><strong>Graphics:</strong> GIMP</li>\n <li><strong>Audio:</strong> sfxr/bfxr</li>\n <li><strong>Music:</strong> Rosegarden.. if enough time, some random stuff if not; silence if it fits the gameplay</li>\n </ul>\n <p>Also I am more like a code guy and not really used to graphics and audio.. will try to cope with that with game mechanics.</p>\n <p>Initial development will happen using/for Linux, will port to Windows later if I get C++11 to compile there.</p>", "time": "August 24th, 2012 7:31 am", "title": "Fun, here I come"}