Futile
I’ve discovered the new and wonderful Futile framework. Which will allow me to programmantically create a game in Unity3d without all the hassle. So, even though it breaks the rule “do not use unfamiliar tools,” I’m going to use it instead of my SFML engine I’ve been working on.

Resistance Is Futile
Comments
24. Aug 2012 · 20:30 UTC
Futile looks pretty sweet. I won’t dive in and use it for LD24, but I’ve bookmarked it for later. Thanks!