{"author_name":"pta2002","cat":"LD #37","comments":[],"epoch":1492255620,"likes":3,"metadata":{"p_key":"543","p_author":"pta2002","p_authorkey":"46975","p_urlkey":"35389","p_title":"Yet another \u201cI\u2019m in\u201d post","p_cat":"LD #37","p_event":"LD38","p_time":"1492255620","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"46975","us_name":"pta2002","us_username":"pta2002","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"text":"<p>Even my title isn&#8217;t original,\u00a0<em>sigh<\/em>.<\/p>\n <p>Either way I&#8217;m in, this will actually be two years since my first LD!<\/p>\n <p>So, I want to recap my first LD game!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-32\/?action=preview&amp;uid=46975\" target=\"_blank\">Bouncy ball kingdom!<\/a><\/p>\n <p>Go ahead and play it, if it works for you (it doesn&#8217;t for me)<\/p>\n <p>I was 13 when I made that game, I think that&#8217;s not that hard to see. I used Unity, even though I had never used it before (bad idea!). It had no sound, and I made the (rather bad) art on some obscure paint program.<\/p>\n <p>I ended up #1047 overall.<\/p>\n <p>Now, here&#8217;s my most recent game!<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=46975\" target=\"_blank\">Antiroom!<\/a><\/p>\n <p>I made that in gamemaker, something I was very familiar with! I actually used a consistent color scheme, and had some audio!<\/p>\n <p>I am actually pretty proud of this one. It just felt\u00a0<em>good<\/em> playing it, mostly because I focused on animations, particles and visual effects.<\/p>\n <p>I ended up #105 overall, even getting top 100 in theme and inovation \ud83d\ude00<\/p>\n <p>So, now to see what I&#8217;ll make for this jam. I think I&#8217;ll make my game on l\u00f6ve, or SDL or SFML or javascript, no idea. We&#8217;ll see.<\/p>\n <p>See you on the jam!<\/p>","time":"April 15th, 2017 6:27 am","title":"Yet another \u201cI\u2019m in\u201d post"}