{"author_name":"Tangent128","cat":"LD #24","comments":[{"author_name":"Sixthhokage1","time":"August 24, 2012 6:20 pm","epoch":1345850400,"text":"Good luck, Tangent!","spam":"N"}],"epoch":1345850220,"likes":0,"metadata":{"p_key":"54202","p_author":"Tangent128","p_authorkey":"10994","p_urlkey":"89905","p_title":"I\u2019m In! Casual-like.","p_cat":"LD #24","p_event":"LD24","p_time":"1345850220","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"10994","us_name":"Tangent128","us_username":"tangent128","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Entry post delayed due to website explosion. \ud83d\ude1b<\/p>\n <p>I&#8217;m in. A bit of an active weekend, but I&#8217;m going to make something simple to keep myself sharp. <\/p>\n <p>And will work on actually finishing this time, finishing seems to be my biggest weakness. Heh, I just learned the theme is Evolution, which doubles as a nice personal theme.<\/p>\n <p>Will be making the game in HTML5, reusing the same personal libraries we used for the Jam in April: <a href=\"http:\/\/tangent128.name\/site\/RufusLoader.html\">linky<\/a><\/p>\n <p>I know I improved them slightly during the Jam, but in the middle of chaos with moving computers, so I&#8217;ll just use the versions I posted in April. Will miss the Perlin noise and priority queue libraries I didn&#8217;t have time to submit, but rules are rules.<\/p>","time":"August 24th, 2012 6:17 pm","title":"I\u2019m In! Casual-like."}