Evolving AI

After 5 hours of coding, i finally got my engine done.

My idea is to make a spaceship shooter, where the enemies AI is evolving every round. I’m planning on making some kind of neural network to control the enemies and an algorithm  to choose the best fighters and mutate them.

Here’s a little playable demo.(You need Java to play)

https://dl.dropbox.com/u/61784249/LD24/Appletsite.html

 

Im using JBox2D for the physics btw.

Comments

25. Aug 2012 · 12:17 UTC
Brilliant concept, I look forward to see what you can create! Hope there is enough time to plan a NN that really can learn in such a small time. Good luck! 😀
25. Aug 2012 · 12:18 UTC
That’s awesome, I didn’t know about JBox2D! The game gets really trippy once you find a straight way through the boxes.