{"author_name":"Colapsydo","cat":"LD #24","comments":[],"epoch":1345901100,"likes":0,"metadata":{"p_key":"53482","p_author":"Colapsydo","p_authorkey":"3984","p_urlkey":"89185","p_title":"Physics milestone reached","p_cat":"LD #24","p_event":"LD24","p_time":"1345901100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3984","us_name":"Colapsydo","us_username":"colapsydo","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>The actual physics is still perfectible, but the essential is present. If I got some extra-time tomorrow (<em>Sweet dreams&#8230;<\/em>) I will try to improve it.<br \/>\n Now it&#8217;s time to create all the &#8220;evolution&#8221; part of the game. I aim to a playable prototype this evening, allowing me then to concentrate on graphics and sounds tomorrow.<\/p>\n <p><a href=\"https:\/\/dl.dropbox.com\/u\/49521293\/LD48\/LD24\/LD24-02.html\" target=\"_blank\">https:\/\/dl.dropbox.com\/u\/49521293\/LD48\/LD24\/LD24-02.html<\/a><\/p>\n <p>&nbsp;<\/p>","time":"August 25th, 2012 8:25 am","title":"Physics milestone reached"}