{"author_name":"GSM Productions","cat":"LD #24","comments":[],"epoch":1345909380,"likes":3,"metadata":{"p_key":"53376","p_author":"GSM Productions","p_authorkey":"16481","p_urlkey":"89078","p_title":"12 after our start, pixels taking shape!","p_cat":"LD #24","p_event":"LD24","p_time":"1345909380","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"16481","us_name":"GSM Productions","us_username":"gsmproductions","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Our jam started this morning by a long brainstorming. From using evolution through a Darwin-themed game to controlling an evolving main character, loads of different ideas came up.<\/p>\n <p>But what we settled on was the following concept :<\/p>\n <p>&#8211; A platform game;<\/p>\n <p>&#8211; and a game of which each stage will correspond to a graphical evolution, from 8-bit to 3D;<\/p>\n <p>&nbsp;<\/p>\n <h2>The pitch<\/h2>\n <p>Player 1 and Player 2 are brothers. Player 1 always was the braver one, he always willingly set for new adventures, as opposed to Player 2, more shy and reserved. Player 1 and 2 just finished their game, and Player 1 only wish for one thing : explore a new world! Player 2 isn&#8217;t sure that&#8217;s a good idea, and try to change Player 1&#8217;s mind. But too late : Player 1 leaves on his own.<\/p>\n <p>Player 2 begins to seriously worry as his brother doesn&#8217;t seem to come back. Maybe it&#8217;s time for him to be the hero and go help Player 1&#8230;<\/p>\n <p>And that&#8217;s how Player 2 will embark on a journey which will show him how much video games have changed throughout the years, not always for the best. Maybe Player 2 will be able to find a better place for him and his brother to live as video game characters.<\/p>\n <p>&nbsp;<\/p>\n <h2>Some visual elements<\/h2>\n <p>The nice thing about participating in a jam is to see talents gathered. Our four designers are doing a greaaaat work, and we&#8217;re very proud to present the first pics of game elements.<\/p>\n <div id=\"attachment_165187\" style=\"width: 58px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/12-after-our-start-pixels-taking-shape\/stance\/\" rel=\"attachment wp-att-165187\"><img class=\"size-full wp-image-165187 \" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Stance.png\" alt=\"\" width=\"48\" height=\"48\" \/><\/a><p class=\"wp-caption-text\">Isn&#8217;t he lovely, our Player 2?<\/p><\/div>\n <div id=\"attachment_165201\" style=\"width: 106px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/12-after-our-start-pixels-taking-shape\/gris\/\" rel=\"attachment wp-att-165201\"><img class=\"size-full wp-image-165201 \" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/gris.png\" alt=\"\" width=\"96\" height=\"96\" \/><\/a><p class=\"wp-caption-text\">A mysterious enemy..<\/p><\/div>\n <div id=\"attachment_165191\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/12-after-our-start-pixels-taking-shape\/saloon\/\" rel=\"attachment wp-att-165191\"><img class=\"size-medium wp-image-165191\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Saloon-300x177.png\" alt=\"\" width=\"300\" height=\"177\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Saloon-300x177.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/Saloon.png 337w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">A saloon, part of one of the stages&#8217; background<\/p><\/div>\n <p>&nbsp;<\/p>\n <h2>What about our programmers?<\/h2>\n <p>They&#8217;re working their ass of too! The first gameplay screenshots are coming soon.<\/p>\n <p>Right now, they&#8217;re on to the 2.5 D platforming. Physics kind of works, and they&#8217;re implementing visuals.<\/p>\n <p>Stay posteeeeeed!!<\/p>","time":"August 25th, 2012 10:43 am","title":"12 after our start, pixels taking shape!"}