{"author_name":"Red Mike","cat":"LD #24","comments":[],"epoch":1345910220,"likes":2,"metadata":{"p_key":"53361","p_author":"Red Mike","p_authorkey":"14718","p_urlkey":"89063","p_title":"Devlog #3","p_cat":"LD #24","p_event":"LD24","p_time":"1345910220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"14718","us_name":"Red Mike","us_username":"red-mike","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Last break for today, still not much to show for it, on account of graphical design being so awkward to me. At the same time, I&#8217;ve got a very simple first introductory level almost done. Decorations and dialogue boxes I&#8217;ll be working on now.<\/p>\n <p>I should mention at this point that I&#8217;ve already had a tough decision to make, when I noticed that my game was using almost 1GB of RAM. The reason for this was the way I&#8217;m loading the map into the memory, and storing every pixel as a different element in a huge list. This is obviously not very efficient, and not what I would&#8217;ve chosen for a proper game. At the same time, I&#8217;m not rewriting everything. I cut the maps in half, and it&#8217;s now using around 400MB of RAM, up to 500 during a level transition. That should be fine.<\/p>\n <p>I also attempted recording my guitar for use as background music, but that didn&#8217;t really work out. My desktop mic catches too much noise, and not even Audacity can properly filter it out. I&#8217;ll give it another try tomorrow.<\/p>\n <p>I&#8217;ve also got a tiny problem, in that my game currently plays exactly like one of those &#8216;artistic&#8217; games, in that right now you only need to hold the right arrow key. Need to fix this for following levels. In the meantime, have a photo that hopefully won&#8217;t represent much of the actual game.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/devlog-3\/cave-7\/\" rel=\"attachment wp-att-165348\"><img class=\"alignnone size-medium wp-image-165348\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/cave-300x224.png\" alt=\"\" width=\"300\" height=\"224\" \/><\/a><\/p>","time":"August 25th, 2012 10:57 am","title":"Devlog #3"}