End of First Day

So,

Our first day down – we’re pretty happy with where we are.

Like I said earlier, using GameMaker has seriously simplified a lot of our coding.

Our goal is to do 4 levels – evolving the player from Stone Age to Futuristic.  We’re really excited about it.

Our engine is pretty close to finished.  Combat is a little funky and inventory isn’t very dynamic yet, but that will come in the next day or so (we’re doing the Jam – so we have some more time).

Tomorrow is definitely content day – we want lots and lots of content for this one.

No pictures of food tonight!

See you all tomorrow.