Definitely very very late !
So here is where I am at the end of the first day.
Story :
An unknown Shadow Agent has implented K-pop augmented kittens in every Zombie Scientists from the Center Brain of Planet Mars. As a result all mega-neural-computers of said Scientists have started manufacturing a new weapon of mass destruction : the Random Evolution Bomb. These devices, dropped on our planet, randomize evolution of all animals within their range, effectively creating monstruous hybrids.
Of course, your hot girlfriend is the key to saving the world : here genetic code holds the identity of the shadow agent and the map to the Zombie Scientists weapon factories is tatooed somewhere on her body. Cut through the army of randomly evolved monsters and reach her to save the world !
Good luck.
Kisses.
So, that’s it. Each level is a random map, with an increasing number of random bombs dropped on each of them. It generates dangerous hybrids that you have to fight. I have an ASCII console working in Unity ( should have made it before hand and published it, I lost 4 hours on that ), random map generation is working and animals are internally defined as a list of body parts I can rearrange at will.
Tomorrow I’ll start working on the combat system. I still don’t know if I’ll try a sort of top / down beat them all or a JRPG fighting system. Probably the later, considering the time I have left.

A map and a list of all animals on it.
Good luck to everybody, that’s a tough theme.
– jujule