{"author_name":"Angelbait","cat":"LD #24","comments":[],"epoch":1345936560,"likes":0,"metadata":{"p_key":"52991","p_author":"Angelbait","p_authorkey":"13636","p_urlkey":"88693","p_title":"Sock it to me baby!","p_cat":"LD #24","p_event":"LD24","p_time":"1345936560","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"13636","us_name":"Angelbait","us_username":"angelbait","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Is it common that what you come up with in this practice seems like total shit to you?<\/p>\n <p>I just spent the last six hours re-working all the assets in my game \u00a0because I still cant figure out a good hunk of code and what I have found is that I am terrible at UI design in general. \u00a0If I looked at my game without any prior knowledge I would just be confounded on what to do, and that is beyond the point of the obvious lack of direction. \u00a0I tried to do do something about having to make the evolutionary choices of a tree, but I think that was just a wee bit beyond me!<\/p>\n <p>Anyways I am still in it! \u00a0Trying to make it into a playable game in the next 24 hrs is my goal. \u00a0Oh and sound.<a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/08\/25\/sock-it-to-me-baby\/ld24-ss003\/\" rel=\"attachment wp-att-167837\"><img class=\"alignnone size-large wp-image-167837\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD24-SS003-550x438.png\" alt=\"\" width=\"550\" height=\"438\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD24-SS003-300x239.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD24-SS003-550x438.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/LD24-SS003.png 792w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"August 25th, 2012 6:16 pm","title":"Sock it to me baby!"}