Pixel woes [raw] LD24LD #24 25. Aug 2012 ยท 23:37 UTC · 47 hours after compo start by BNeutral · 1 So I realized my “resolution” was too high for the intended effect, and spent the next many hours making my last area look pixelated. Current build is playable here: https://dl.dropbox.com/u/55288036/EvolutionLD24-2.swf