{"author_name":"Nick Knowlson","cat":"LD #24","comments":[],"epoch":1345947300,"likes":1,"metadata":{"p_key":"52900","p_author":"Nick Knowlson","p_authorkey":"15084","p_urlkey":"88602","p_title":"Halfway","p_cat":"LD #24","p_event":"LD24","p_time":"1345947300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"15084","us_name":"Nick Knowlson","us_username":"nickknw","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Well, a little past halfway in my case, since I&#8217;m going to a Barcraft tomorrow!<\/p>\n <p><a href=\"http:\/\/imgur.com\/a\/RLnJk#0\">Here is an imgur album of what the game looks like right now <\/a><\/p>\n <p><strong>What is it?<\/strong><\/p>\n <p>My game is essentially a multiplayer Conway&#8217;s Game of Life (loosely related to the theme). I&#8217;ve decided to call it &#8220;Conway&#8217;s Revenge&#8221;! It doesn&#8217;t follow the original rules for the Game of Life &#8211; I&#8217;ve made changes to the live\/die algorithm to account for multiple players and to prevent spending too long in a deadlock scenario, while making sure it&#8217;s not too hard to get your cells to grow and expand.<\/p>\n <p>I&#8217;m more or less happy with the live\/die algorithm now; I&#8217;ve got pause, play and step forward buttons; and you can draw new red or green tiles.<\/p>\n <p><strong>So what&#8217;s next?<\/strong><\/p>\n <p>I have something interesting planned for the music that I&#8217;d really like to get done. I want to have a main menu screen as well as some instructions (maybe on the main menu?). To give the game a bit of actual replay value I&#8217;d like to do one or some of the following:<\/p>\n <ol>\n <li>Implement a progressively more difficult set of levels where you face off against different enemy formations<\/li>\n <li>Let you pick the number of players and place tiles of all colours so you can set up your own scenarios to see how they play out.<\/li>\n <li>(This is the way it works right now, but I&#8217;d like to keep this as an option) A &#8216;Battle Royale&#8217; mode where all colours spawn randomly and fight it out to the death.<\/li>\n <\/ol>\n <p>If I have enough time, the ideal would be to have these three as three different game modes that you can pick right off the main menu with their own instruction screens.<\/p>\n <p>I think the way to go is to fully implement the main menu with one game mode (probably &#8216;Battle Royale&#8217;) including instructions, then move on to working on the music.<\/p>\n <p>If I still have time at the end, I&#8217;ll spend it on implementing the other game modes.<\/p>","time":"August 25th, 2012 9:15 pm","title":"Halfway"}