{"author_name":"LoneStranger","cat":"LD #24","comments":[],"epoch":1345964040,"likes":0,"metadata":{"p_key":"52779","p_author":"LoneStranger","p_authorkey":"203","p_urlkey":"88481","p_title":"No Stranger to Saturday Manger","p_cat":"LD #24","p_event":"LD24","p_time":"1345964040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"203","us_name":"LoneStranger","us_username":"lonestranger","event_start":"1345766400","event_key":"12","event_name":"LD24"},"text":"<p>Time to scurry off into bed. I will leave you with a screen shot of the game. Most of the work up to this point has been on the code, though I spent a little time on the ship at the bottom. The enemy wave appears and moves to the target, though it doesn&#8217;t yet have any mechanism to decide on a new target on it&#8217;s own yet. There is no genetic recombination happening yet. It will probably be one of the next things to do.<\/p>\n <p><img class=\"aligncenter size-full wp-image-169294\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/1345970928829.png\" alt=\"\" width=\"480\" height=\"640\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/1345970928829-225x300.png 225w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/08\/1345970928829.png 480w\" sizes=\"(max-width: 480px) 100vw, 480px\" \/><\/p>\n <p>Hrm. That ship is too bright.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 26th, 2012 1:54 am","title":"No Stranger to Saturday Manger"}